Key ability
Raise Undead
Benefit 1
You may use Raise Undead.
Key ability
You may use Raise Undead.
Direct unlock
Complete rules for the ability granted by Raise Undead.
Unlocked ability
You raise the target corpse as a basic undead, such as a zombie. This zombie is treated as a non-heroic unit that you can command directly. You can have multiple zombies under your command, up to your Necromancer level + 1. However, the zombies act as a group under the same token rather than having an individual token. The group acts on your Initiative.
Each zombie has a single point of HP and immediately dies, but you only lose 1 zombie per attack the group takes, including AoE attacks that do not deal Holy Damage. AoE attacks that deal Holy damage remove a number of zombies equal to the damage taken. The zombie group has a focus and power of 3 + 1 for every 3 zombies, rounded down. They have an Agility of 2 and Toughness equal to 4. They have access to all basic actions, but otherwise have no special abilities. As a non-heroic entity, they only have access to a single RP. Because they are undead, they are immune to all mind-affecting effects.
A raised undead lasts until the end of the arc or until killed, after which the corpse cannot be raised again in any way.