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Ability

Raise Undead

2 AP

Range: 30ft

Keywords: Summon,Spell,Safe

You raise the target corpse as a basic undead, such as a zombie. This zombie is treated as a non-heroic unit that you can command directly. You can have multiple zombies under your command, up to your Necromancer level + 1. However, the zombies act as a group under the same token rather than having an individual token. The group acts on your Initiative.

Each zombie has a single point of HP and immediately dies, but you only lose 1 zombie per attack the group takes, including AoE attacks that do not deal Holy Damage. AoE attacks that deal Holy damage remove a number of zombies equal to the damage taken. The zombie group has a focus and power of 3 + 1 for every 3 zombies, rounded down. They have an Agility of 2 and Toughness equal to 4. They have access to all basic actions, but otherwise have no special abilities. As a non-heroic entity, they only have access to a single RP. Because they are undead, they are immune to all mind-affecting effects.

A raised undead lasts until the end of the arc or until killed, after which the corpse cannot be raised again in any way.

Requirements

Target must be a dead humanoid.