Class record
Sword Saint
Striker
- Tier
- 3
- Difficulty
- 2 / 5
- Main role
- Striker
- Secondary role
- —
Rules reference
Class mechanics
Entry requirements and the complete level-by-level advancement path.
Entry
Requirements
Advancement
Progression
- UnlockKey ability
- Level 2Ability 1
- Level 3SkillsYou gain +5 skill points to spend on Athletics, Intimidation, History, Insight, Art, Perception or Common Knowledge. You can exchange any skill point for 2 expertise points, but must spend them in these skills.
- Level 4Ability 2
- Level 5HeartYou gain +1 to Awareness or Fitness.
- Level 6Ability 3
- Level 7SoulYou gain +1 to Focus or Power.
- Level 8Ultimate ability
Identity & lore
Class overview
Tactical guidance
Playing Sword Saint
The Sword Saint has further mastered Iaido. Resheathe allows them to regain the Sheathed state during combat without relying on a kiri-tsuke killing blow. The AP cost is high though and it should only be used during a lull in combat.
Kiri-tsuke II is an upgrade from the normal kiri-tsuke that combos of Iai strike, saving you some AP.
Chiburi Noto II is also a straight upgrade from Chiburi Noto, adding full pierce on top of the previous benefit.
Flash Cut is a mana intensive attack that does unavoidable heavy damage. It requires you to be in the sheathed state, which makes it only really an option in the beginning of the fight. Flash Cut into Iai strike into Kiri-tsuke II is a very dangerous combo.
The Secret Art: Tsubame Gaeshi has high potential damage, but also does some guaranteed damage. You are guaranteed at least 1 hit, most likely a second and a third if you're lucky or if the target is out of RP. You can use this even early in the fight, especially if you've already softened up an enemy through your other attacks with sure hit and lock on.

