Class record
Naturalist
Healer
- Tier
- 2
- Difficulty
- 2 / 5
- Main role
- Healer
- Secondary role
- —
Rules reference
Class mechanics
Entry requirements and the complete level-by-level advancement path.
Entry
Requirements
Medic, Acolyte, Sorcerer, Mage, Ranger, Farmer, Forager or Mycomancer mastered.
Advancement
Progression
- UnlockKey ability
- Level 2Ability 1
- Level 3SkillsYou gain +5 skill points to spend on Athletics, Medicine, Magic, Survival, Animal Husbandry or Common Knowledge. You can exchange any skill point for 2 expertise points, but must spend them in these skills.
- Level 4Ability 2
- Level 5HeartYou gain +1 to Fitness, Reason or Awareness.
- Level 6Ability 3
- Level 7SoulYou gain +1 to Focus or Agility.
- Level 8Ultimate ability
Identity & lore
Class overview
“Bennachd na Yggdrasil ar lenbhse.” The Blessing of Yggdrasil upon this child. A faint green sheen flickered over the soldier’s body before sinking into him, through his armor and into his skin. The poor demon was staring at her with pain filled panic but relaxed as soon as the blessed regrowth of Yggdrasil soothed his wounds. Roisin gave the boy a reassuring smile and moved onto the next of the injured. The distant war to the south had reached the borders of Easter in the form of demon refugees and wounded. Those dear Salamanders were doing their best but they just didn’t have the touch of Yggdrasil to help ease away their pains.
Roisin moved through the triage tents for the wounded, stopping to bless the worse off with regrowth but offering others the gift of fresh flowers. Not just a pretty thing and a blessing but as a sign to the other healers that the patient would last without blessed healing and to turn their attention to the more grievously wounded.
“Healer! We need a healer over here!”
She gently patted the cheek of the poor child (all of these soldiers were so young!) and made her way over to the commotion. Two demon soldiers were gingerly lowering a third soldier onto a bed. A fourth was holding a blood stained bandage to some wound on her friend’s torso. Demons were a remarkably resilient people who healed quickly but even their naturally regenerative blood could be overwhelmed.
“Let me see her, children. Let me through, please,” she said, gently nudging the anxious soldiers aside. The leaves in her skirt rustled as she knelt down next to the wounded girl and she carefully lifted the bandage to see--
“Oh my, you poor dear.”
“C-can you save her? Miss? Please, you have to save her!”
“Your friend is in the hands of Yggdrasil and the World weeps with Her children.”
Roisin smiled at the confused demons and lifted her hands to rest on the wounded girl’s head and over her wound.
“Bennachd na Yggdrasil ar lenbhse,
Fremha na Matha, cenglai a bhrist.
Dullega Crann na Domhain, seidigh beath as nua.
Tog om spiorai nert a dhih,
Is go ndena do glas slan ei.”
The Blessing of Regrowth took hold with Yggdrasil’s verdant light and Roisin pushed her own spirit into it, joining briefly with the grandeur of the Matha before gifting that energy to the wounded girl. With a sound like leaves dancing in the wind, the healing energy seeped into the girl, sealing her wound and soothing her pain.
“There, that wasn’t so bad, was it?”
--
Translators notes:
The Blessing of Yggdrasil upon this child,
Roots of the Mother, bind what is broken.
Leaves of the World Tree, breathe life anew.
Take from my spirit the strength that is needed,
And let your verdant grace make them whole.
Tactical guidance
Playing Naturalist
The Naturalist is a healer that has delayed healing, but can be AP efficient with its healing.
Your main way of healing is by applying Regrowth to an ally. It doesn't heal until the targets next turn, but as long as you keep paying mana upkeep it remains active.
Full Bloom is how you can burst heal when needed. However, this is rather inefficient, as it consumes the regrowth and you cannot prepare it to make it trigger after regrowth has healed already.
Healing Seed is a debuff cleanse that has a delayed effect similar to the regrowth healing. It's cheap, costing no mana, but the trigger time may make it unreliable in cleansing some debuffs.
Sudden Growth is another cheap way to heal, costing no mana but taking up an RP instead. Of course, it is reliant on you having your regrowth on a target to start with.
Wild Bloom is a just simple way to apply Regrowth to many allies at once.

