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Key ability

Mounted Basics

Grants+5 skill pointsRiding

Benefit 1

You gain proficiency in Polearms, Lances, Light armor, Shields and one other common weapon group of your choice.

Benefit 2

You gain 5 skill points in Riding. You can exchange any skill point for 2 expertise points, but must spend them in these skills.

Benefit 3

You may use Spirit Jump.

Benefit 4

If you have mastered cavalier, your mount can withstand one lethal blow. If your mount would be reduced to 0 HP or below by an attack, it instead is reduced to 1 HP. Only works once per encounter.

Direct unlock

Ability unlocked

Complete rules for the ability granted by Mounted Basics.

Unlocked ability

Spirit Jump

0 AP2 MP
Granted byMounted Basics
RangeSelf

You and your mount jump up to 60ft vertically straight up into the air.  You can additionally move 5ft horizontally afterwards.  Unless your mount can fly, you automatically land straight down from your position at the end of your turn or for 0 AP, this falling movement does not provoke attacks of opportunity and you do not take fall damage from it.  You cannot make any non-teleport movement actions while in the air, but can still take other actions (such as attacking) while airborne.

You may trade height to move horizontally as part of the initial jump, moving 5ft horizontally as part of the jump in exchange for 5ft of height. You may move up to 40ft extra horizontally with this.

Instead of spending mana, you may instead spend a minute preparing this ability before activating it. When you do, this ability costs 0 mana.

Requirements

Must be mounted.