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Monster active action

Alchemic Barrage II (Backpack)

0 AP

Range: 120ft

Keywords: Lock On,Setup

Mark a target at the end of this creature's turn if there is no mark.  Activates again at the start of the creature's turn.  Fires a barrage of light attacks equal to the amount of party members at the marked target equal to the amount of party members and then mark another target.  Has a +10 to accuracy.  If the target is no longer a valid target, trigger the effects of Alchemic Barrage (Backpack) instead, and then mark another target.

Requirements

Can only be used when less than half health or if one body party is destroyed.