Class record
True Shinigami Eyes
Striker / Utility
- Tier
- 3
- Difficulty
- 2 / 5
- Main role
- Striker
- Secondary role
- Utility
Rules reference
Class mechanics
Entry requirements and the complete level-by-level advancement path.
Entry
Requirements
Shinigami Eyes mastered.
Advancement
Progression
- UnlockKey ability
- Level 2Ability 1
- Level 3SkillsYou gain +5 skill points to spend on Athletics, Stealth, Medicine, Perception, Insight or Common Knowledge. You can exchange any skill point for 2 expertise points, but must spend them in these skills.
- Level 4Ability 2
- Level 5HeartYou gain +1 to Fitness, Cunning or Awareness.
- Level 6Ability 3
- Level 7SoulYou gain +1 to Focus or Power.
- Level 8Ultimate ability
Identity & lore
Class overview
Wielders of the shinigami eyes, rare as they are, have the ability to perceive the death of living things. For most of them, that is where it ends. However, there are those who over time grow an even deeper understanding of death. They can see the death not just of living things, but also of objects and even non-physical things such as magic. This enhanced perception has given those wielders the name of the ‘True Shinigami Eyes’.
Tactical guidance
Playing True Shinigami Eyes
Wielders of the True Shinigami Eyes bring some personal defense and utility to the table. Failing a save can be devastating, but Cut Away gives them an extremely high chance to succeed as most of them possess high Focus.
The high focus also helps them with Cut Magic, allowing them to potentially break barriers and other magic effects at little cost. Barriers are the most obvious thing, but even things like Glittershards are considered temporary magic effects.
Point of Death II is an upgrade of the original Point of Death ability. Its primary use is to finish off high toughness enemies, but the AP refund makes it a tempting choice against any weak foe.
Their key ability allows them to kill non-living things as well as they do living things, and lets them build up marks for their ultimate ability: 7 Points of Death.
This Climax Art grows in power the more they attack a single target. It takes several turns to build up and must be used against a weakened enemy, but it has high damage potential. Similar to their previous Secret Art, the damage is static so you know what to expect even if there’s a small risk of missing.

