Class record
Sword Paladin
Striker
- Tier
- 2
- Difficulty
- 2 / 5
- Main role
- Striker
- Secondary role
- —
Rules reference
Class mechanics
Entry requirements and the complete level-by-level advancement path.
Entry
Requirements
Human.
Advancement
Progression
- UnlockKey ability
- Level 2Ability 1
- Level 3SkillsYou gain +5 skill points to spend on any non crafting or gathering skill. You can exchange any skill point for 2 expertise points, but must spend them in these skills.
- Level 4Ability 2
- Level 5HeartYou gain +1 to Fitness, Awareness or Presence.
- Level 6Ability 3
- Level 7SoulYou gain +1 to Focus or Power.
- Level 8Ultimate ability
Identity & lore
Class overview
Tactical guidance
Playing Sword Paladin
The sword paladin is the more aggressive counterpart of the shield paladin.
They specialize in hunting down their enemies by limiting their escape options. Mark of Justice slows down an enemy to the same level as a basic human. Very useful against Fae, Cats and rogue-ish characters. It also opens an enemy up to other abilities.
Justice Blade can only be used against an enemy marked by Mark of Justice. It trades 1 AP cost in 1 for mana, which is a fair trade.
When an enemy is low enough, Divine Smite can finish them off automatically dealing max damage with full pierce. If the enemy is not low enough, this ability still gets used but without the extra benefits so be aware of that. The enemy can also still dodge it, but it's good for finishing grunt type enemies.

