← Back to classes

Class record

Graviturge

Striker

Tier
3
Difficulty
2 / 5
Main role
Striker
Secondary role

Rules reference

Class mechanics

Entry requirements and the complete level-by-level advancement path.

Entry

Requirements

Mage or Sorcerer mastered and one tier 2 class mastered.

Advancement

Progression

  1. UnlockKey ability
  2. Level 2Ability 1
  3. Level 3Skills
    You gain +5 skill points to spend on Appraise, Medicine, Magic, Religion, History, Flight, Artifice or Common Knowledge. You can exchange any skill point for 2 expertise points, but must spend them in these skills.
  4. Level 4Ability 2
  5. Level 5Heart
    You gain +1 to Reason.
  6. Level 6Ability 3
  7. Level 7Soul
    You gain +1 to Focus or Power.
  8. Level 8Ultimate ability

Identity & lore

Class overview

The sound of combat was all around her but seemed muted and distant. Kumiko pushed herself painfully to her feet, one arm hanging limp at her side and dripping blood steadily onto the stone beneath her feet. The blade of her katana shook slightly as she brought it up into a poor reflection of a proper stance. Opposite her, staring at her without emotion and unblinking eyes, was the Jiangshi cultist leader. Kumiko grit her teeth just looking at the cultist that was wearing her mother’s face.

“I expected more out of your Team,” the cultist said flatly, stepping forward in the slow, deliberate advance she’d used the entire fight. Her giant axe dragged along behind her, carving a furrow in the stone with its sheer weight.

Kumiko’s Team was still fighting, engaging the other cultists and akuma they had summoned. All of them were Ascendant rank and they were being pushed back by the sheer weight of numbers in this attack. They were one of the fifty Teams spread across Ezochi to contain any akuma incursions. She had already signaled to them that they had a major incursion and the lack of any response likely meant there were similar attacks happening elsewhere. Hopefully, none as strong as what was hitting Team 44.

“You think you’re winning here?” Kumiko demanded with more bravado than she felt.

“No, I’ve won here.”

That was the only warning before the cultist leader rushed forward, axe swinging from on high in a crushing blow that she knew she couldn’t avoid or block. Kumiko stared defiantly, unwilling to blink or look away from her end.

Which is why she caught the air bend like a distorted mirror so much so that for a moment, she could see the cultist’s back reflected above her. Then the air cracked and the leader was crushed into the stone. A second, louder crack slammed into the ground next to her and a petite, dark haired Oni stood calmly with her hands pressed together like she was holding a trapped bug.

“Well done holding the line,” she said. The earth shook and the horrifying sound of dozens of bones snapping at once filled the air. The Oni, the Dark Radiance Natsuki herself, clapped her hands and then swept them out toward the others fighting, hurling cultists and akuma away like play things. Of the cultist leader, only a crumpled mess of an axe and blood stained stone remained. “Pull Team 44 back, I’ll handle this incursion from here.”

Tactical guidance

Playing Graviturge

The Graviturge is a straightforward striker class that excels vs larger targets.

Mass Index gives you a small damage boost against large and huge creatures. Gravity Crush is a short range spell of which the main goal is to let you activate this damage boost as basic attack replacements.

Compression is a simple 1 AP heavy attack that gets a small discount against large targets.

Density Break is your 1 AP filler move for the average rotation of 2 AP heavy, compression, 1 AP spare. It benefits from Mass Index as well and will likely outperform a light against boss type enemies.

Localized Collapse is technically an AoE, but is more effective when used against single targets assuming you have decent Focus and won't do much against smaller ones. Because it's not a spell, it cannot benefit from Mass Index.

Absolute Compression is your secret art and one you can kind of toss out whenever. Heroics will likely dodge this and spend the extra RP from trick attack and while bosses can tank it, double heavy full pierce will be good damage regardless.

Graviturge

Class features

Abilities unlocked

Complete rules for every ability granted by Graviturge.

Key ability

Mass Index

Class feature

Benefit 1

Your spells with the Gravity keyword deal extra damage to the target based on its size. They deal an additional 1 damage to large creatures and an additional 3 to Huge creatures.

Benefit 2

You may use Gravity Crush.

1 AP2 MP
Range
60ft
Keywords
Spell,Gravity

You make a Heavy attack against the target that deals Physical (Crushing) damage.

If the target is Large Size or bigger, the mana cost of this is reduced by 1.

2 AP1 MP
Range
60ft
Keywords
Gravity,Full Pierce

You target a 15x15ft square. All in the area take damage equal to your Focus / 2. If a creature occupies multiple squares in your target square, they take damage for each square they occupy.

A creature caught in it may spend 1 RP to avoid the effect.