Class record
Arcanist
Striker
- Tier
- 2
- Difficulty
- 2 / 5
- Main role
- Striker
- Secondary role
- —
Rules reference
Class mechanics
Entry requirements and the complete level-by-level advancement path.
Entry
Requirements
Mage or Sorcerer mastered.
Advancement
Progression
- UnlockKey ability
- Level 2Ability 1
- Level 3SkillsYou gain +5 skill points to spend in Appraise, Medicine, Magic, Religion, History, Flight, Artifice or Common Knowledge. You can exchange any skill point for 2 expertise points, but must spend them in these skills.
- Level 4Ability 2
- Level 5HeartYou gain +1 to Reason.
- Level 6Ability 3
- Level 7SoulYou gain +1 to Focus or Power.
- Level 8Ultimate ability
Identity & lore
Class overview
While many Mages focus on transforming mana into different elements, Arcanists take a different path. They dedicate themselves to mastering its purest form—the raw, unaltered magic known as Arcane. It might not be as flashy as other types of magic, but when it comes to sheer power, nothing else comes close.
Arcane magic is notoriously difficult to defend against. However, it demands a lot from the caster, drawing heavily on their personal mana reserves. That's why Arcanists spend so much time meditating and training—to build up their mana and ensure they can wield this potent force.
These Mages are the masters of fundamental attack magic, capable of delivering devastating blows of pure magical energy. When it's raw power you need, an Arcanist is the one you want on your side.
Tactical guidance
Playing Arcanist
Arcanists have relatively high mana costs, but their expanded circuits key ability gives them a bit extra to work with. Arcane Buster is a tool for dealing with opposing spellcasters due to its shieldbreaker property.
Arcane Explosion is a simple AoE spell that forces you to get close to the action. In exchange, it does not provoke attacks of opportunity and has the rapid keyword. If you're swarmed by grunts, two arcane explosions can go a long way to clearing them out.
To help with this, Arcane Power exists. It has a steep mana cost, but costs no action and all spells in this class do arcane damage.
Finally, they have Magic Missile II which is a spammable version of Magic Missile. This is also powerful when used in conjunction with Arcane Power, especially against enemies that rely on dodge. 4 Arcane Power'd Magic Missiles are a serious threat against them.

