Ability
Vampiric Fascination
Range: 40ft
Keywords: Mind Affecting
You charm a non-heroic creature within range. While charmed, the target must spend its AP during its turns on moving towards you in the most direct path possible while avoiding any dangers it is aware of. If it is already next to you, it instead takes no actions.
At the start of your next turn, you may spend 4 AP to continue the charm. If so, the charm continues until you stop paying the AP cost or until the target takes damage from an attack other than a Vampire Bite.
While you have a target under the influence of Vampiric Fascination, your Vampire Bite costs 0 AP and has Sure Hit plus Full Pierce against that target the first time you use it each turn.
Requirements
Target must be able to see or hear you, Target must be non-heroic.
