Ability
Procurement
Keywords: Interlude
By spending an IP, you start the procurement process.
Choose a target base item (no modifications) and an amount of that item. Determine the price of the total items and set it as the Procurement Target goal.
Every time you gain an IP, you gain 500 points towards the Procurement goal. You may also spend an IP to add another 500 points towards the goal.
When the procurement value is equal to the Procurement Target, you may immediately purchase the item. You must purchase immediately or you lose Procurement. You can cancel a Procurement at any time. The Procurement Target Limit is 1000 and for materials this is capped at materials with an ingot/block etc cost of ≤1000.
You can only have 1 Procurement active at the same time.
