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Key ability

The Alchemist

Benefit 1

You gain Alchemist Core Crafting Abilities, and proficiency in 1 basic weapon.

Benefit 2

You can craft using non-advanced materials and base materials. You may use an IP to perform an EP action tied to this key ability 4 times.

Benefit 3

You can use an Alchemist's Alembic as crafting tool for alchemy crafts.

Benefit 4

You craft 3 of the same Elixir, Potion, Flask, Poison or Salve when using an interlude point instead of 1. You only need to pay the listed cost once.

Direct unlock

Ability unlocked

Complete rules for the ability granted by The Alchemist.

Unlocked ability

Alchemist Core Crafting

No listed cost
Granted byThe Alchemist

Efficient Dilution
Cost: 10 Crafting Points
Description: 
By diluting the contents to the perfect required amounts, you gain an additional Elixir, Potion, Flask, Poison or Salve upon crafting success.

Stone Grinding
Cost: 10 Crafting Points
Description: 
You extract the highest quality healing materials from herbs, granting Healing +5 to a Potion with a heal or shielding effect.

Pressurization 
Cost: 10 Crafting Points
Description: 
You pressurize a Flask carefully. If the Flask has an area of effect, increases the area by 5ft (example a 10ft radius becomes 15ft radius).

Volatile Flask
Cost: 10 Crafting Points
Description: 
You overload the active ingredients on a Flask, giving it a +5 damage to its damaging effects.

Detoxify Elixir
Cost: 10 Crafting Points
Description: 
You reduce the toxicity of an Elixir while still maintaining its effect, reducing the damage from taking an Elixir by 3.

Create Oil Coating
Cost: Errand
Description:
You create an Oil Coating from Carpenter materials.  See Items:  Carpenter Materials