Ability
Elemental Strike
Range: Melee Weapon Range
Keywords: Burning,Soaked,Static,Slow,Blinded
You make a Light Attack against the target. On damage, your attack applies an additional effect based on one of your attack's damage type. (If you are able to have multiple damage types on the attack such as through Holy weapon, you may pick any of the effects).
Arcane: The target loses 1 mana.
Fire: The target becomes Burning X, where X equals your Power x 3.
Water: The target becomes Soaked X, where X equals your power/2 (rounded down), until they take Lightning damage.
Lightning: The target is afflicted with Static X, where X equals your Power x 3
Earth/Frost: The target becomes Slowed until the start of your next turn.
Wind: You may push the target back 10ft.
Holy: You gain temporary hit points equal to your Power + 5.
Dark: The target becomes Blinded 5 until after their next attack.
