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Sub-race · Fae

Salamander

Salamander is a specialized Fae lineage.

Record
Sub-race
Primary race
Fae
Size
Medium
Traits
3

Rules reference

Character creation

Salamander uses the core creation benefits of Fae; its unique traits are listed in full below.

Inherited from Fae

Attributes

You gain +1 in Agility and +1 in Cunning.

Inherited from Fae

Proficiencies

You can speak, read and write Sylvan, as well as Common.

Inherited from Fae

Skills

You gain +5 skill points in either Magic, Medicine, Negotiation, Intimidation, Insight.

Identity & lore

Lineage overview

Salamanders are a proud, fiercely independent race, valuing personal strength and mastery over their innate fire magic. They are artisans at heart, channeling their elemental gifts into crafts that demand intense heat and fine control, such as metalwork, glassblowing, and the forging of enchanted items. In Sorthen, where these arts are highly respected, Salamanders have carved out a niche for themselves as master crafters, known for producing items of rare beauty and resilience.

While they have a somewhat insular culture, valuing Salamander kinship and traditions, they are not unwelcoming to outsiders. In Glassteps, their primary settlement, Salamanders coexist harmoniously with Demons and other races.

Salamander society places a strong emphasis on self-expression through craft. Each Salamander seeks to leave a mark on the world through their creations, which often hold personal or spiritual significance. Their apprenticeships are long and arduous, as young Salamanders must learn to temper their fiery nature and master their powers before they are considered full artisans. This mastery is symbolized by the ritual creation of a “Soulforge,” a unique piece of art that captures the essence of the Salamander’s inner fire and serves as a testament to their skill and control.

Size: Medium

Winner of the 2023 Alpha Race Creation Contest (Elementals) by Sabbrewolf.

Salamander

Lineage features

Abilities unlocked

Complete rules for every ability granted by this sub-race.

Ability

Fireball

2 AP
Range
60ft
Keywords
Fire,Spell,Scatter

You hurl a Fireball at a 15x15ft area, making a Light Attack that deals Fire Damage against all units in the area.

Requirements

-
No listed cost

You can emit comforting heat within 30feet that counters the effects of most cold weather. You can activate or deactivate this heat every 1 second.

1 RP
Range
Self
Keywords
Fire

You gain Consume Fire, which gives you Damage Reduction 100 Fire against the triggering damage. If the attacker is not yourself or from an effect caused by you, you can then spend 2 Mana to heal for the original damage amount, up to 100 HP.

Any on hit effects from the damage do not apply if you took 0 damage from it because of your DR.

Requirements

You're about to take Fire Damage.