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Sub-race · Chimera

Phoenix

Phoenix is a specialized Chimera lineage.

Record
Sub-race
Primary race
Chimera
Size
Medium
Traits
3

Rules reference

Character creation

Phoenix uses the core creation benefits of Chimera; its unique traits are listed in full below.

Inherited from Chimera

Attributes

You gain +1 in toughness and +1 in awareness.

Inherited from Chimera

Proficiencies

You can speak, read and write Common as well as the special dialect of your sub-race.

Inherited from Chimera

Skills

You gain +5 skill points in either Magic, Survival, Animal Husbandry, Perception, Insight, Linguistics or Artifice.

Identity & lore

Lineage overview

Phoenix Chimera are a rare subrace of Chimera, with only a few families known to exist within Lyr.  Most of these families reside in the solitary heights of Mt. Merlin, where their isolation is not driven by culture or pride, but by a constant threat of danger.  Legends speak of the miraculous healing power held within Phoenix feathers—the ability to cure all sickness, including death—which has made these unfortunate Chimera the prime targets for bounty hunters.  

The pursuit of esoteric medicine pushed the Phoenixfolk into hiding, making them mysterious beings when they do venture away from home. To keep themselves safe from exploitation and to increase their chances of survival, Phoenix Chimera often disguise themselves as other avianfolk Chimera, blending into different communities to avoid detection.

In some of the darker corners of the world, Phoenixfolk have been kidnapped and forced into cages, their plumes and tears harvested for monetary gain.  Taking advantage of their Fiery Rebirth, some of these captured Phoenixfolk are taken to the brink of death repeatedly to have their ashes harvested.

Players who decide to play Phoenixfolk should be prepared to engage in themes of concealment and mystery, where the threat of kidnapping could be around any corner.

Phoenix

Lineage features

Abilities unlocked

Complete rules for every ability granted by this sub-race.

No listed cost
Range
Touch
Keywords
Encounter Conclusion

At the end of combat you may use 1 Encounter Conclusion action to heal a single target other than yourself for Power and prevent one injury on them.

Requirements

-

0 RP5 MP
Range
Self
Keywords
Downed,Blanketing

You regain HP until you are at 1 HP, stand up from prone and deal Light full pierce fire damage to all enemies within 5ft of you.

All buffs and debuffs on you are removed.

After using this ability, the mortal wound condition is removed from you and you cannot use Fiery Rebirth again for the rest of the arc.

Requirements

You’ve suffered a mortal wound.