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Sub-race · Chimera

Horse-Folk

Size
Not listed

Rules reference

Character creation

Horse-Folk uses the core creation benefits of Chimera; its unique traits are listed in full below.

Attributes

You gain +1 in toughness and +1 in awareness.

Proficiencies

You can speak, read and write Common as well as the special dialect of your sub-race.

Skills

You gain +5 skill points in either Magic, Survival, Animal Husbandry, Perception, Insight, Linguistics or Artifice.

Identity & lore

Lineage overview

Horse-folk are Kanolith versions of Centaurs. (Placeholder)

Horse-Folk

Lineage features

Abilities

Inherited from Chimera

Primary-race abilities

0 RP
RangeSelf
Keywords

Fight: You immediately gain 2 AP that can be used on basic abilities, but lose 1 RP.

Flight: You immediately gain 1 RP, but recover 2 less AP on your next turn.

You regain the use of this ability after the Encounter Conclusion phase.

Sub-race

Unique abilities

0 AP
RangeSelf
Keywords

You gain Horse Step Acceleration until the start of your next turn, which increases movement speed by 30.  All of your movement is now Line Movement (You may only move in a straight line when making a movement action).

No listed cost
RangeSelf
Keywords
Encounter Start

You immediately activate Horse Step Acceleration and it becomes active for the entire first round of combat.  Immediately make up to 1 AP of movement actions.