← Back to races

Sub-race · Fae

Gnome

Gnome is a specialized Fae lineage.

Record
Sub-race
Primary race
Fae
Size
Small
Traits
3

Rules reference

Character creation

Gnome uses the core creation benefits of Fae; its unique traits are listed in full below.

Inherited from Fae

Attributes

You gain +1 in Agility and +1 in Cunning.

Inherited from Fae

Proficiencies

You can speak, read and write Sylvan, as well as Common.

Inherited from Fae

Skills

You gain +5 skill points in either Magic, Medicine, Negotiation, Intimidation, Insight.

Identity & lore

Lineage overview

Gnomes, often referred to as "mine faeries," are a reclusive subrace of the Fae known for their curiosity and mastery of the earth's hidden treasures. Preferring the solitude of subterranean environments, Gnomes are predominantly found throughout the foothills of Easter's Mountains, with a resilient few making their homes in the depths of Mt. Merlin in Northi. Their affinity for hunting and uncovering buried riches drives them to explore the intricate network of tunnels and caverns, where their adept burrowing skills and knowledge of the terrain set them apart from other Fae. This solitary nature fosters a culture of independence and self-reliance, as many Gnomes choose to embark on treasure hunts alone, guided by their own instincts and expertise.

Equipped with the unique ability to shape their mana into formidable claws, Gnomes effortlessly carve through earth and stone, creating intricate tunnels or devising cunning pitfalls to outwit their adversaries. This magical prowess not only enhances their efficiency in excavation and exploration but also serves as a strategic advantage in defending their hard-earned treasures. Playing a Gnome means embracing a life of exploration and discovery, leveraging their resourcefulness and dexterity to navigate both the physical and magical challenges of the world. Gnome characters bring a blend of resilience, surprise, and unwavering determination to any adventuring party, making them great teammates who can create unique tactical advantages.

Gnome

Lineage features

Abilities unlocked

Complete rules for every ability granted by this sub-race.

No listed cost

You start with the Miner class unlocked and at level 1.

1 AP3 MP
Range
Self

You burrow into natural earth ground, granting Burrow, making you move underground at your normal speed.  While you are not attacking, you gain a +10/+20 bonus to your dodge except against other burrowed creatures. Using any action except movement or basic defenses cancels Gnome Claws.  Canceling Gnome Claws with a melee attack grants a +2 Accuracy Bonus to the attack.

Requirements

-
2 AP1 MP
Range
5ft

You destroy natural earth with magical speed, creating up to a 10ft x 10ft x 10ft hole in most natural earth. Those caught in the effect may spend 1 RP to Sidestep 5ft out of the effect. All caught in the effect fall down 10ft into the hole and take falling damage as normal.

The spell requires natural ground to be below the touching surface to function. It may work on the bottom floor of a house, but will fail if used higher up or in some dungeons