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Sub-race · Chimera

Catfolk

Catfolk is a specialized Chimera lineage.

Record
Sub-race
Primary race
Chimera
Size
Medium
Traits
3

Rules reference

Character creation

Catfolk uses the core creation benefits of Chimera; its unique traits are listed in full below.

Inherited from Chimera

Attributes

You gain +1 in toughness and +1 in awareness.

Inherited from Chimera

Proficiencies

You can speak, read and write Common as well as the special dialect of your sub-race.

Inherited from Chimera

Skills

You gain +5 skill points in either Magic, Survival, Animal Husbandry, Perception, Insight, Linguistics or Artifice.

Identity & lore

Lineage overview

The Catfolk, a subrace of the Chimera, are the most populous inhabitants of the world, surpassing even Humans in numbers. Predominantly hailing from the nation of Northi, their agile and instinctual nature once allowed them to dominate vast continents through swift and strategic warfare. Today, their presence is found everywhere, thriving from the enchanted Fae forests of Easter to the tranquil Kiraran Islands. This widespread distribution showcases their remarkable adaptability and resilience, enabling them to flourish in diverse environments and integrate seamlessly with various cultures.

Playing a Catfolk means embodying grace, agility, and a keen survival instinct. Their heritage as former rulers and fierce warriors grants them a natural prowess in both combat and leadership, making them ideal for roles that require quick thinking and dexterity. Catfolk are fiercely independent yet deeply communal, valuing both personal achievement and the strength of their kin. Whether navigating the political landscapes of Northi’s cities or exploring uncharted wilds, Catfolk characters bring a dynamic blend of tradition and innovation, resilience and adaptability, to any adventuring party

Catfolk

Lineage features

Abilities unlocked

Complete rules for every ability granted by this sub-race.

No listed cost
As long as there is a source of weak light (even a weak moon) you do not suffer penalties to your vision due to darkness up to 120ft.
No listed cost
Your base movement speed is 25ft instead of 20ft.
0 RP
Range
Self

You gain Graceful Landing until the start of your next turn, treating all fall distance as 50ft lower.

Requirements

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