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Monster · Grunt Elemental

Unstable Efreet

Unstable Efreets are split off parts of a normal Efreet. Their very existence is a fleeting thing with them being able to exist for little more than day before their flames going out and them vanishing into nothingness.

Name
Unstable Efreet
Type
Grunt Elemental
Danger Level
F
Hp
20
Ap
2
Rp
1
Initiative
3
Focus
4
Power
4
Agility
3
Toughness
2
Evasion
10 / 23
Guard
2 / 4
Movement Speed
20ft
Fitness
2
Cunning
3
Reason
1
Awareness
2
Presence
1
Light Attack
+4, 2d4+4
Heavy Attack
+4, 4d6+8
Strong Against
Melee only parties
Weak Against
Fire users
Appearance
A creature of pure fire and flame that appears roughly in a humanoid shape.
Habitat
Found near Efreets.

Strategy

Unstable Efreet’s strategy is very simple. They will run towards the nearest enemy and attack them until they die and explode.

Running this monster

For the most effective use, Unstable Efreets should not start too far away from the players, otherwise they might cause a chain reaction of explosions before they get in range. Be careful when putting these against a Pyromancer. Pyromancers can trivialize this encounter by tagging them with fire spells, but if they do it while the Unstable Efreets are too close, then they could cause a chain reaction that leads to a constant barrage of explosions on the players.

Unstable Efreet