Monster · Grunt Undead
Skeleton
Skeletons are the bones of people long dead that have been reanimated, usually through necromancy but rarely through astra corruption. They are mindless undead, swinging a weapon - often times a bone of themselves - at the closest living creature they see.
- Name
- Skeleton
- Type
- Grunt Undead
- Danger Level
- F
- Hp
- 25
- Ap
- 2
- Rp
- 1
- Initiative
- +1
- Focus
- 3
- Power
- 3
- Agility
- 1
- Toughness
- 2
- Evasion
- 8 / 21
- Guard
- 2 / 4
- Movement Speed
- 20ft
- Fitness
- 1
- Cunning
- 1
- Reason
- 1
- Awareness
- 1
- Presence
- 1
- Light Attack
- +3, 2d4+3
- Heavy Attack
- +3, 4d6+6
- Strong Against
- Mind Control
- Weak Against
- Bludgeoning Damage
- Appearance
- A humanoid skeleton.
- Habitat
- Usually found in places a necromancer has been.
Strategy
The skeletons attacks the nearest target.
Running this monster
The skeleton is a very weak monster, especially against groups that possess bludgeoning attacks. A large group of skeletons is needed to provide a good challenge for a group of adventurers.

