Monster · Grunt Elemental
Rime Vermin
An artificially made elemental creature that was created by a powerful Yuki Onna. Often is disguised as regular ice, but too slow to take advantage of any surprises.
- Name
- Rime Vermin
- Type
- Grunt Elemental
- Danger Level
- F
- Hp
- 20
- Mana
- 1
- Ap
- 2
- Rp
- 1
- Initiative
- +4
- Focus
- 4
- Power
- 4
- Agility
- 4
- Toughness
- 2
- Evasion
- 11 / 24
- Guard
- 2 / 4
- Movement Speed
- 20ft
- Fitness
- 2
- Cunning
- 3
- Reason
- 1
- Awareness
- 2
- Presence
- 2
- Notable Skills
- Stealth+8
- Light Attack
- +4, Accuracy, 2d4+4
- Heavy Attack
- +4 Accuracy, 4d6+8
- Strong Against
- Cryomancers
- Weak Against
- Pyromancers
- Appearance
- A small creature made out of ice.
- Habitat
- Found in area's with lots of snow and ice.
Strategy
The Rime Vermin uses Self Icicle Nail to get in range if it can. When in range to attack, it will use Heavy attacks if it can and otherwise will just use Light attacks.
Running this monster
A large group of around 16 rime vermin makes a challenging fight for a group of 4. You can replace 4 of these to replace them with a heroic unit that might benefit from the ice the rime vermin create.
Gather Parts: Using gather parts nets a Rime Vermin Ball, which functions like an Elemental Mixture Flask (Frost) and is worth 200 Clim.

