Monster · Heroic Humanoid
Hobgoblin Tactician
A gobo tactician
- Name
- Hobgoblin Tactician
- Type
- Heroic Humanoid
- Danger Level
- E
- Hp
- 70
- Mana
- 3
- Ap
- 4
- Rp
- 5
- Initiative
- +3
- Focus
- 5
- Power
- 7
- Agility
- 3
- Toughness
- 5
- Evasion
- 10 / 23
- Guard
- 7 / 14
- Movement Speed
- 20ft
- Fitness
- 6
- Cunning
- 1
- Reason
- 1
- Awareness
- 3
- Presence
- 1
- Notable Skills
- Intimidation+6
- Light Attack
- +5 Accuracy, 2d4+7
- Heavy Attack
- +5 Accuracy, 5d6+14
- Strong Against
- Nothing
- Weak Against
- Everything
- Appearance
- A feral goblin.
- Habitat
- Can be found anywhere.
Strategy
The hobgoblin tactician uses its Stratagem: Lightning at the start of the encounter. When it loses more than 15 HP, it will use its Gobbo Regeneration.
The hobgoblin tactician is smarter than other hobgoblins and can move tactically to hit weaker enemies. It may also choose to take some damage early and save RP to be able to heal the damage up with its self healing.
Running this monster
The hobgoblin tactician is best matched with several hobgoblin fighters The tactician can speed up the fighters and get them in range. It uses a 2handed weapon for extra damage.

