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Monster · Heroic Humanoid

Hobgoblin Tactician

A gobo tactician

Name
Hobgoblin Tactician
Type
Heroic Humanoid
Danger Level
E
Hp
70
Mana
3
Ap
4
Rp
5
Initiative
+3
Focus
5
Power
7
Agility
3
Toughness
5
Evasion
10 / 23
Guard
7 / 14
Movement Speed
20ft
Fitness
6
Cunning
1
Reason
1
Awareness
3
Presence
1
Notable Skills
Intimidation+6
Light Attack
+5 Accuracy, 2d4+7
Heavy Attack
+5 Accuracy, 5d6+14
Strong Against
Nothing
Weak Against
Everything
Appearance
A feral goblin.
Habitat
Can be found anywhere.

Strategy

The hobgoblin tactician uses its Stratagem: Lightning at the start of the encounter. When it loses more than 15 HP, it will use its Gobbo Regeneration.

The hobgoblin tactician is smarter than other hobgoblins and can move tactically to hit weaker enemies. It may also choose to take some damage early and save RP to be able to heal the damage up with its self healing.

Running this monster

The hobgoblin tactician is best matched with several hobgoblin fighters The tactician can speed up the fighters and get them in range. It uses a 2handed weapon for extra damage.

Hobgoblin Tactician