Monster · Grunt Humanoid
Hobgoblin Fighter
Gobo
- Name
- Hobgoblin Fighter
- Type
- Grunt Humanoid
- Danger Level
- F
- Hp
- 25
- Mana
- 1
- Ap
- 2
- Rp
- 1
- Initiative
- +1
- Focus
- 2
- Power
- 5
- Agility
- 1
- Toughness
- 2
- Evasion
- 8 / 21
- Guard
- 3 / 6
- Movement Speed
- 20ft
- Fitness
- 4
- Cunning
- 1
- Reason
- 0
- Awareness
- 2
- Presence
- 1
- Light Attack
- +2 Accuracy, 2d4+5
- Heavy Attack
- +2 Accuracy, 4d6+10
- Strong Against
- Nothing
- Weak Against
- Everything
- Appearance
- A feral goblin.
- Habitat
- Can be found anywhere.
Strategy
A hobgoblin fighter hits the closest target it can reach. If there are multiple, it will hit the one with the least armor. If it cannot reach any target, it will throw a rock.
When a hobgoblin goes below half HP, it will use Gobbo Regeneration.
Running this monster
A large group of Hobgoblins enemies will provide a decent challenge to a group of adventurers starting out.
It can only use its heal once due to the mana cost. You can also give some of them ranged weapons to create a more balanced enemy group.

