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Monster · Grunt Aberration

Dredge Ooze

A common slime type creature corrupted by Astra. Now hostile to any living creature it sees.

Name
Dredge Ooze
Type
Grunt Aberration
Danger Level
E
Hp
31
Mana
-
Ap
2
Rp
1
Initiative
+2
Focus
4
Power
4
Agility
2
Toughness
4
Evasion
9 / 19
Guard
4 / 8
Movement Speed
20ft
Fitness
4
Cunning
2
Reason
1
Awareness
3
Presence
1
Notable Skills
Stealth+7
Light Attack
+4 Accuracy, 2d4+4
Heavy Attack
+4 Accuracy, 4d6+8
Strong Against
Passive parties
Weak Against
Vision denial and displacements
Appearance
A creature made from a black goo type substance.
Habitat
Found in astra corrupted area's

Strategy

A melee dredge ooze will move to the nearest enemy it can reach and attack them. It will not move if it can still attack a creature.

A ranged dredge ooze will remain stationary unless it can only attack something by moving.

Running this monster

The Dredge ooze is a creature that can snowball out of control if left unchecked. Use a lower amount of them than for a normal grunt fight, around 12 for a 4 man party. If the players have strong anti-grunt tools, you can consider adding more.

You should divide the Dredge Ooze into melee and ranged ones, and only use the ranged attack on those ranged ones. Because of their wall climb nature, you can put them on top of cliffs or hanging from the ceiling.

Gather Parts: Dredge Ooze Sludge worth 700 Clim. It's an alchemy ingredient that can be used to make [REDACTED].

Dredge Ooze