Monster · Grunt Beast
Boar
A common boar.
- Name
- Boar
- Type
- Grunt Beast
- Danger Level
- F
- Hp
- 25
- Ap
- 2
- Rp
- 1
- Initiative
- +3
- Focus
- 3
- Power
- 5
- Agility
- 3
- Toughness
- 3
- Evasion
- 10 / 23
- Guard
- 4 / 8
- Movement Speed
- 25ft
- Fitness
- 4
- Cunning
- 1
- Reason
- 1
- Awareness
- 3
- Presence
- 2
- Light Attack
- +3 Accuracy, 2d4+5
- Heavy Attack
- +3 Accuracy, 4d6+10
- Weak Against
- Walls
- Appearance
- A boar.
- Habitat
- Can be found in many places in the wild.
Strategy
The boar will use Goring Charge if possible and there’s no enemy in range. Else it will simply attack or move closer to attack.
Running this monster
Boars need to be a large pack, 10+ to pose a challenge to a group of adventurer’s. A boar can serve as a pet to a heroic unit. Boars are strongest when they fight in an open field where their charge will leave them out of range of counterattacks. In terrain with many obstacles, they may find themselves caught without much to do.
Gather Parts: 250 units of animal hides or food units (meat).

