Monster active action
Dive Attack
1 AP
Range: 40ft
You move up to 40ft towards a target within range and then make a Light attack against it. On damage, you do not provoke attacks of opportunity for the rest of your turn and may move up to your movement speed at the end of your turn without spending AP.
If this attack fails to do damage,you lose your Flight ability and become Grounded until the start of its next turn.
Requirements
Must be flying.
