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Equipment · Channeling Weapon

Wand (Two-Handed)

Magic Blast: You may alter the damage type fired by an attack made with this weapon for 0 AP. The damage type must be an element type you have mastered (usually unlocked through classes) or one that’s built into the weapon. Each weapon has at least one element built in.

Range: 120ft

Mods

  • A mods:
    • Ornamental (10 points): You may use this weapon as one minor item such as an instrument or parasol.
    • Echo Blast (20 points): When you make a basic Heavy attack, you may split the damage against two different targets in range. Make only 1 accuracy check against both.
    • Warding Wand (35 points): You may spend 1 AP to gain 5 temporary HP until the start of your next turn.
  • B mods:
    • Mana Surge (25 points): Once per round after you cast a spell, you may make a Light attack for 0 AP. Two-Handed wand only. This counts as your dual wield attack.
    • Dedicated Focus (50 points): Gain +1 bonus to accuracy rolls, but can only fire elemental attacks of 1 element. Spells cast through this wand only gain that bonus if they deal that element of damage.
    • Mana Core (80 points): When you deal max damage with an attack made with this weapon or with a spell cast through this weapon against an enemy in an encounter, your next spell this turn costs 1 less mana (min 0)
Name
Wand (Two-Handed)
Type
Equipment
Sub Type
Channeling Weapon
Activation Cost
-
Cost
1000 Clim
Burden
2
Crafting Points
30
Crafting Type
Carpentry
Wand (Two-Handed)