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Adventuring Essentials · Kit

Surgery Kit

Surgery kits contain stitches, bandages and other items used for more serious wounds.

Rest Action: You perform minor surgery on an ally or yourself. Requires at least 5 points in Medicine (or a relevant expertise in Medicine) to use. Make a medicine check against DC 15.  On success you can negate the effect of one injury suffered this campaign until the end of the campaign.  An injury can only be negated once by this effect, and one person can only have one negated injury at a time.  The injury must still be dealt with after the campaign ends.

Name
Surgery Kit
Type
Adventuring Essentials
Sub Type
Kit
Activation Cost
-
Cost
500 Clim
Burden
2
Shell Size
-
Fuel Usage
-
Surgery Kit