Adventuring Essentials · Kit
Surgery Kit
Surgery kits contain stitches, bandages and other items used for more serious wounds.
Rest Action: You perform minor surgery on an ally or yourself. Requires at least 5 points in Medicine (or a relevant expertise in Medicine) to use. Make a medicine check against DC 15. On success you can negate the effect of one injury suffered this campaign until the end of the campaign. An injury can only be negated once by this effect, and one person can only have one negated injury at a time. The injury must still be dealt with after the campaign ends.
- Name
- Surgery Kit
- Type
- Adventuring Essentials
- Sub Type
- Kit
- Activation Cost
- -
- Cost
- 500 Clim
- Burden
- 2
- Shell Size
- -
- Fuel Usage
- -

