Equipment · Specialized Weapon
Saboteur Thread Daggers (One-Handed)
Wired Weapon: You may draw or sheath this weapon for 0 AP once per turn. You may throw this weapon up to 30ft as if it was a throwing weapon. You may recall the weapon after throwing it for 0 AP.
Mods
- A mods:
- Compact Ergonomics (20 points): When your other hand is free and you take a movement action that costs RP, that movement range is increased by 5ft.
- Parrying Dagger (20 points): If you don’t use this weapon to make an attack during your turn, you gain a +4 Shield bonus to your Block until the start of your next turn. You also gain a +4 bonus to your ‘damage’ roll when using the Parry ability.
- Flat Pommel (35 points): When your other hand is free, you use your free hand to push the target into targets increasing melee heavy attack damage to 5d6.
- B mods:
- Poisoner Weapon (25 points): Applying poison to this weapon costs -1 AP (min 0).
- Butterfly Knife (50 points): Your first light attack each round with this weapon gains Trick Attack, but it can no longer make Heavy attacks.
- Ring Pommel (50 points): If you make a heavy attack that the target defends against, you do not trigger attacks of opportunity from them until the start of your next turn.
- Rappel (80 points): After you deal damage with a thrown attack with this weapon, you may move up to 30ft towards the target. Can only be done once per round.
- Name
- Saboteur Thread Daggers (One-Handed)
- Type
- Equipment
- Sub Type
- Specialized Weapon
- Activation Cost
- -
- Cost
- 1000 Clim
- Burden
- 1
- Crafting Points
- 30
- Crafting Type
- Blacksmithing

