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Equipment · Specialized Weapon

Saboteur Thread Daggers (One-Handed)

Item details

Cost1000 Clim
Burden1
Range30ft
Crafting points
30
Crafting discipline
Blacksmithing

Weapon effect

Wired Weapon

You may draw or sheath this weapon for 0 AP once per turn. You may throw this weapon up to 30ft as if it was a throwing weapon. You may recall the weapon after throwing it for 0 AP. Counts as a small weapon for abilities that require it.

Customization

Mods

A mods

  • Compact Ergonomics (20 points):
    When your other hand is free and you take a movement action that costs RP, that movement range is increased by 5ft. 
  • Parrying Dagger (20 points):
    If you don’t use this weapon to make an attack during your turn, you gain a +4 Shield bonus to your Block until the start of your next turn. You also gain a +4 bonus to your ‘damage’ roll when using the Parry ability.
  • Flat Pommel (35 points):
    When your other hand is free, you use your free hand to push the target into targets increasing melee heavy attack damage to 5d6.

B mods

  • Poisoner Weapon (25 points):
    Applying poison to this weapon costs -1 AP (min 0).
  • Butterfly Knife (50 points):
    Your first light attack each round with this weapon gains Trick Attack, but it can no longer make Heavy attacks.
  • Ring Pommel (50 points):
    If you make a heavy attack that the target defends against, you do not trigger attacks of opportunity from them until the start of your next turn.
  • Rappel (80 points):
    After you deal damage with a thrown attack with this weapon, you may move up to 30ft towards the target. Can only be done once per round.
Saboteur Thread Daggers (One-Handed)