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Equipment · Specialized Weapon

Saboteur Thread Daggers (One-Handed)

Wired Weapon: You may draw or sheath this weapon for 0 AP once per turn. You may throw this weapon up to 30ft as if it was a throwing weapon. You may recall the weapon after throwing it for 0 AP.

Mods

  • A mods:
    • Compact Ergonomics (20 points): When your other hand is free and you take a movement action that costs RP, that movement range is increased by 5ft. 
    • Parrying Dagger (20 points): If you don’t use this weapon to make an attack during your turn, you gain a +4 Shield bonus to your Block until the start of your next turn. You also gain a +4 bonus to your ‘damage’ roll when using the Parry ability.
    • Flat Pommel (35 points): When your other hand is free, you use your free hand to push the target into targets increasing melee heavy attack damage to 5d6.
  • B mods:
    • Poisoner Weapon (25 points): Applying poison to this weapon costs -1 AP (min 0).
    • Butterfly Knife (50 points): Your first light attack each round with this weapon gains Trick Attack, but it can no longer make Heavy attacks.
    • Ring Pommel (50 points): If you make a heavy attack that the target defends against, you do not trigger attacks of opportunity from them until the start of your next turn.
    • Rappel (80 points): After you deal damage with a thrown attack with this weapon, you may move up to 30ft towards the target. Can only be done once per round.
Name
Saboteur Thread Daggers (One-Handed)
Type
Equipment
Sub Type
Specialized Weapon
Activation Cost
-
Cost
1000 Clim
Burden
1
Crafting Points
30
Crafting Type
Blacksmithing
Saboteur Thread Daggers (One-Handed)