Equipment · Specialized Weapon
Saboteur Thread Daggers (One-Handed)
Item details
Cost1000 Clim
Burden1
Range30ft
- Crafting points
- 30
- Crafting discipline
- Blacksmithing
Weapon effect
Wired Weapon
You may draw or sheath this weapon for 0 AP once per turn. You may throw this weapon up to 30ft as if it was a throwing weapon. You may recall the weapon after throwing it for 0 AP. Counts as a small weapon for abilities that require it.
Customization
Mods
A mods
- Compact Ergonomics (20 points):When your other hand is free and you take a movement action that costs RP, that movement range is increased by 5ft.
- Parrying Dagger (20 points):If you don’t use this weapon to make an attack during your turn, you gain a +4 Shield bonus to your Block until the start of your next turn. You also gain a +4 bonus to your ‘damage’ roll when using the Parry ability.
- Flat Pommel (35 points):When your other hand is free, you use your free hand to push the target into targets increasing melee heavy attack damage to 5d6.
B mods
- Poisoner Weapon (25 points):Applying poison to this weapon costs -1 AP (min 0).
- Butterfly Knife (50 points):Your first light attack each round with this weapon gains Trick Attack, but it can no longer make Heavy attacks.
- Ring Pommel (50 points):If you make a heavy attack that the target defends against, you do not trigger attacks of opportunity from them until the start of your next turn.
- Rappel (80 points):After you deal damage with a thrown attack with this weapon, you may move up to 30ft towards the target. Can only be done once per round.
