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Equipment · Weapon

Longsword (One-Handed/Two-Handed)

Item details

Cost750 Clim
Burden1
Range5ft
Crafting points
30
Crafting discipline
Blacksmithing

Weapon effect

Versatile

At the start of your turn, before you make any attacks you may choose to treat this as either a One-Handed weapon or a Two-Handed weapon. When using a longsword as a One-Handed weapon and no other weapon or shield, you may treat the longsword as a shield as well. When using it as a Two-Handed Weapon, you deal an additional 1d4 damage on a critical hit. This extra damage is not automatically maximized from rolling a critical hit, but you keep the extra damage even if the target blocked the critical hit.

Customization

Mods

A mods

  • Catch Pommel (10 points):
    When using the Longsword with one hand, once per round you can extend the range of your attack by 5ft.
  • War Sword (20 points):
    Your first basic attack made with this weapon after moving at least 20ft maximizes one damage dice of your choice instead of rolling.
  • Bastard Sword (35 points):
    You gain a +1 Armorbreaker Power bonus against targets in Heavy armor or higher.

B mods

  • Extended Quillons (25 points):
    Grants +1 to guard when out of RP.
  • Heavy Crossguard (25 points):
    You retain the Block bonus even while using the weapon with two hands, the block value increases by +4 when wielding with one hand and no other weapon or shield in your other hand.
  • Lange Messer (50 points):
    Grants +1 to guard but increases burden by +1.
  • Axebreaker (80 points):
     You gain a +2 Axebreaker Power bonus against targets wielding axes.
Longsword (One-Handed/Two-Handed)