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Artifice · Basic

Counter-Magic Shackles

Special Shackles that were created for restraining targets with high magic levels. hey disrupt the shackled target’s magic circuits, making them unable to use any magic or mana abilities. Because of the nature of the magic circuit restriction, they can only be used on unconscious targets. 

Mods

  • A mods:
    • Anti-Teleport (10 points): The wearer cannot teleport, even if the teleport would cost no mana..
  • B mods:
    • Zero Suppression (50 points): Lowers the target’s visible aura to 0 while wearing these, making them difficult to locate by magical means.
Name
Counter-Magic Shackles
Type
Artifice
Sub Type
Basic
Activation Cost
2 AP
Cost
4000 Clim
Burden
1
Shell Size
S
Fuel Usage
1 shell per day
Crafting Points
30
Crafting Type
Artificing
Counter-Magic Shackles