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Artifice · Weapon

Chainsaw Artifice (Two-Handed Weapon)

Item details

Cost3000 Clim
Burden2
Range5ft
Activation
0 AP
Shell size
S
Fuel usage
1 per use
Crafting points
30
Crafting discipline
Artificing

Weapon effect

Let it rip

After making an attack with this weapon, subsequent attacks with this weapon deal +1 damage.

You may consume 1 shell to empower the artifice until the end of your turn. While empowered, the damage bonus of subsequent attacks stacks.

Customization

Mods

A mods

  • Multi Gear Chaindrive (20 points):
     On activate. Heavy attacks grant 2 stacks instead of 1.
  • Turbo Engine (10 points):
    If a heavy attack is the first attack used, it grants the damage stack immediately.

B mods

  • Efficient Gathering (25 points):
    If the artifice was used during combat, gain a +10 bonus to Gather Parts Encounter Conclusion action for that combat.
  • Redline Engine (80 points):
    The activation ability begins at +2 stacks, but the artifice cannot use the empower ability again after it ends until the end of the arc.
Chainsaw Artifice (Two-Handed Weapon)