Crafting · Materials
Carpenter Materials
Carpenter Base Materials
The base material for crafting items with carpenter is Pine. Pine units must be converted into a block before they can be used.
- Pine:
- Clim Cost per block: 300 Clim
- Unit cost per block: 500 Pine units
- Effect: None
- When using Pine to craft an item, you must spend 1 block for a one handed weapon or cart, or 2 for a two handed weapon.
Outside of Pine, there are a variety of special materials that a carpenter can use while crafting. These are more expensive, but grant stat bonuses.
- Maple
- Clim Cost per block: 1050 Clim
- Unit cost per block: 2000 Maple units.
- Effect: +1 stat bonus
- When using Maple to craft an item, you must spend 1 block of Maple. If making a two handed weapon, you must add an additional block of Pine.
- Ash
- Clim Cost per block: 4050 Clim
- Unit cost per block: 8000 Ash units.
- Effect: +1/+1 stat bonus
- When using Ash to craft an item, you must spend 1 block of Ash. If making a two handed weapon, you must add an additional block of Pine.
- Yew
- Clim Cost per block: 8050 Clim
- Unit cost per block: 16000 Yew units.
- Effect: +2/+1 stat bonus
- When using Yew to craft an item, you must spend 1 block of Yew. If making a two handed weapon, you must add an additional block of Pine.
- Yggdrasil
- Clim Cost per block: 11550 Clim
- Unit cost per block: 23000 Yggdrasil units.
- Effect: +2/+2 stat bonus
- When using Yggdrasil to craft an item, you must spend 1 block of Yggdrasil. If making a two handed weapon, you must add an additional block of Pine.
Stat bonuses:
Weapon: The Material bonuses to go Focus and Power. With getting a +1 bonus or a +2/+1 bonus, the crafter may choose which of the two stats gets the extra bonus.
Carpenter Special Materials
- Yugusbane Block (550 Clim / 15 Crafting Points) :
- Unit cost per block: 1000 Yugusbane units.
- Strikes with Yugusbane cause the target to be unable to teleport until the end of their next turn.
- Silver Oil (1050 Clim / 30 Crafting Points):
- Unit cost per Oil: 2000 Silver units.
- Dealing damage with Silver infused weapons disables the Regeneration effect of Fiends until the start of your next turn.
- Electrum Oil (3050 Clim / 30 Crafting Points):
- Unit cost per Oil: 6000 Electrum units.
- Strikes with Electrum infused weapons grant a +2 Electrum Power bonus against Divines, Summons or Otherworlders.
- Mycelite Block (1550 Clim / 20 Crafting points)
- Unit cost per block: 3000 Mycelite units.
- Mycelite weapons incur 1 less burden to a minimum of 1.
- Ebony Wood Block (550 Clim)
- Unit cost per block: 1000 Ebony Wood.
- Ebony weapons cannot be the targets of magical effects.
- Lignum Vitae (2050 Clim / 20 Crafting Points)
- Unit cost per block: 4000 Lignum Vitae units
- Lignum Vitae weapons cannot be destroyed by non Lignum Vitae tools or weapons.
- Luxaeterna Oil (1550 Clim / 10 Crafting points)
- Unit cost per Oil: 3000 Luxaeterna units.
- Changes the physical damage type into Holy.
- Corvuskite Oil (1550 Clim / 10 Crafting points)
- Unit cost per Oil: 3050 Corvuskite units.
- Changes the physical damage type into Dark.
- Arcanium Oil (1550 Clim / 10 Crafting points)
- Unit cost per Oil: 3000 Arcanium units.
- Changes the physical damage type into Arcane.
- Vivinthal Oil (1550 Clim / 10 Crafting points)
- Unit cost per Oil: 3000 Vivinthal units.
- Changes the physical damage type into Water.
- Glacite Oil (1550 Clim / 10 Crafting points)
- Unit cost per Oil: 3000 Glacite units.
- Changes the physical damage type into Frost.
- Salachar Oil (1550 Clim / 10 Crafting points)
- Unit cost per Oil: 3000 Salachar units.
- Changes the physical damage type into Fire.
- Sylphsteel Oil (1550 Clim / 10 Crafting points)
- Unit cost per Oil: 3000 Sylphsteel units
- Changes the physical damage type into Wind.
- Fulgarite Oil ( 1550 Clim / 10 Crafting points)
- Unit cost per Oil: 3000 Fulgarite Units
- Changes the physical damage type into Lightning.
- Ghimslag Oil (1550 Clim / 10 Crafting points)
- Unit cost per Oil: 3000 Ghimslag units.
- Changes the physical damage type into Earth.
- Nullite Oil ( 2050 Clim / 30 Crafting Points):
- Unit cost per oil: 4000 Nullite units
- All attacks made with this weapon gain the Shieldbreaker property.
- Runesteel Oil ( 1050 Clim / 10 Crafting Points):
- Unit cost per oil: 2000 Runesteel units
- This weapon can channel spells as if it was a channeling weapon.
- Sepsium Oil ( 2050 Clim / 30 Crafting Points):
- Unit cost per oil: 4000 Sepsium units
- When damaging a creature with this weapon, they cannot recover HP (except for regeneration type effects) until the start of your next turn.
- Name
- Carpenter Materials
- Type
- Crafting
- Sub Type
- Materials

