Adventuring Essentials · Kit
Artificer's Kit
Artificer’s Patch kit with various tools for maintaining artifices.
Rest Action: You can either patch a broken, non-airship Artifice (with the exception of Aerial Staves), allowing it to be usable until the end of the scenario if its repairable. The Artifice still counts as broken at the end of the scenario and cannot be patched again until fully repaired. Alternatively, you can instead choose to create an Artifice Shell, paying its cost in Magical Fuel to create.
- Name
- Artificer's Kit
- Type
- Adventuring Essentials
- Sub Type
- Kit
- Activation Cost
- -
- Cost
- 500 Clim
- Burden
- 2
- Shell Size
- -
- Fuel Usage
- -

