Artifice · Assist
Artifice Limb
An artifice item that replaces a lost limb or body part. Each of these must be custom made for a person. When attached, it allows the user to function as if the artifice limb was a normal limb.
Mods
- A mods:
- Grapple Launcher (Arm only)(10 points): Allows the user to install a grappling hook artifice in the arm, functioning just like the grappling hook would. (Grappling hook must be supplied separately and takes an errand action from an artificer to install). A grappling hook installed in the arm takes burden like usual and still takes an AP to activate, but requires no AP to pull out.
- Zoom In (Eye only)(20 points): You may spend 1 AP to gain a +10 bonus to your perception until the start of your next turn.
- Weapon Slot (Arm only)(20 points): Allows the user to install a weapon into the arm, functioning just like the weapon would (takes an errand from artificer to install). The weapon costs burden like normal, but may be drawn or sheathed for 0 AP once per turn.
- Movement Burst (Leg only) (20 points): You may spend 0 AP to gain +20ft movement until the start of your next turn. Afterwards, your movement speed is halved until you put in a new shell into your leg.
- B mods:
- Blast Knuckle (Arm or Leg only) (25 points): After making a Heavy unarmed attack with the limb, you may spend 0 RP to make a Light attack against all enemies in a 15ft wide, 15ft long cone behind the target. After doing this, you must put in a new shell into the limb to use it again (your movement speed is halved if your leg is unusable).
- Rocket Punch (Arm only) (50 points): Once per round, you may make a basic unarmed Heavy attack with this limb to a target within 60ft.
- Thermal Fusion Sight (Eye only)(80 points): Adds thermal vision up to 120ft. This cannot detect things hidden by magical means. The sight can not discern a difference in heat once something reaches freezing temperatures.
- Name
- Artifice Limb
- Type
- Artifice
- Sub Type
- Assist
- Cost
- 4000 Clim
- Burden
- 0
- Shell Size
- S
- Fuel Usage
- 1 shell per arc
- Crafting Points
- 30
- Crafting Type
- Artificing

