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Equipment · Armor

Armor (Medium)

Increases your Guard by 2 and your Block by 8, but reduces your Initiative by 2 and your Evasion and Dodge by 4.

Mods:

  • A mods:
    • Weak Point Protection (20 Points): Pinpoint attacks against you reduce 1 less guard.
  • B mods:
    • Chain Links (25 points): Increases the block gained from this armor by 4.
    • Flexible Armor (50 points): When you take the Dodge action, your next Block gains a +8 bonus. When you take the Block action, your next Dodge action gains a +4 bonus. Lasts until the start of your next turn. Can activate multiple times per turn, but does not stack.
  • Frame mods:
    • Berserker Armor (10 points): This armor reduces your RP by 2, but does not reduce your evasion and dodge.
Name
Armor (Medium)
Type
Equipment
Sub Type
Armor
Activation Cost
-
Cost
1000 Clim
Burden
2
Crafting Points
30
Crafting Type
Armorsmithing
Armor (Medium)