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Crafting · Materials

Alchemy Materials

Alchemy Herbs:

RarityFire Water Earth Wind Arcane 
Common   60 Clim   50 Clim   55 Clim   55 Clim   65 Clim
Rare   300 Clim   250 Clim   275 Clim   275 Clim   325 Clim
Mystic   600 Clim   500 Clim   550 Clim   550 Clim   650 Clim
Supreme   1200 Clim   1000 Clim   1100 Clim   1100 Clim   1300 Clim

Alchemy Herb Mixing

When crafting as an alchemist, you may add additional herbs and alchemy materials into the mix. By adding in an extra amount of alchemy units as well as the exact same herbs as the recipe needs, you get extra dice.

  • Small Herb Mix
    • Required extra's: 2x recipe's original cost.
    • Effect: +1 Crafting Dice
  • Medium Herb Mix
    • Required extra's: 4x recipe's original cost.
    • Effect: +2 Crafting Dice
  • Large Herb Mix
    • Required extra's: 8x recipe's original cost.
    • Effect: +3 Crafting Dice
  • Supreme Herb Mix
    • Required extra's: 14x recipe's original cost.
    • Effect: +4 Crafting Dice
Name
Alchemy Materials
Type
Crafting
Sub Type
Materials
Alchemy Materials