Breakthrough
Become Wind (Sylph)
200 EXP
The RP cost of Consume Wind is reduced to 0 the first time you use it per round. Cost is reset back to 0 when it becomes your turn
Requirements
Must be a Sylph Fae

Breakthrough
The RP cost of Consume Wind is reduced to 0 the first time you use it per round. Cost is reset back to 0 when it becomes your turn