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Ability

Sapping Ward

2 MP

Range: Touch

Keywords: Bounded Field, Spell

A ward that can be placed on a normal-sized room or can be combined to ward off a house or larger area. Each ward can cover a 20ft radius and for each Sapping Ward placed in the same area as another Sapping Ward, this radius increases by 20ft (For example, 60ft with 3 Sapping Wards) If someone other than you enters the area, they must make a save against your Potency or become Weakened. Non-heroic units that enter the area must make a save or become Stunned instead. These conditions last while they remain inside the field and for an additional 2 rounds after exiting it. Casting this takes 10 minutes of uninterrupted casting. Once triggered, the field remains active for 5 more minutes before vanishing. You may at the time of casting choose a number of people equal to your Focus that can enter the area without triggering the ward. If not triggered, Sapping Ward lasts until you remove it. While it remains, your maximum mana is reduced by 2 for each instance of Sapping Ward you have active. This is considered a tier 2 ward.

Requirements

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