Ability
Mage Armor
Range: Self
Keywords: Arcane,Encounter Start,Spell
You gain magical Light Armor, Medium Armor or Heavy Armor until the end of the encounter. This function just as normal armor of that type would, giving the same benefits and penalties. Does not stack with other armor, apply the effects of the Mage Armor This magical armor does not require proficiency of any sort and does not cost any Burden to wear and carry.
You may apply the effects of Barrier, Fortress, Manaweave, Protective Coating or Spidersilk to this armor (It must still meet the requirements, you cannot put fortress on a light armor for example). This can only be done when you first apply it, not if you later change your armor during combat.
If Mage Armor is active, you may spend 2 AP to change its type or to remove it.
