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Key ability

Trap Basics

Benefit 1

You may convert 100u of junk into a Trapper's Trap you can use for your abilities. You may do so as a Rest action or as an Errand action. Trapper's Traps are a special item that cost 1 burden.

Benefit 2

You may carry up to 3 Trapper's Traps without them costing Burden.

Benefit 3

When resting at your camp outdoors, you may set traps that will alert you to enemies approaching by using a rest action. These do not consume a Trapper's Trap, but allow you to use Survival to detect enemies instead of Perception. After each of such rests, you obtain 1d10 x 5 food units.