Ability
Gale-Wind Aura
2 AP
Range: Self
Keywords: Aura, Upkeep
You project a Gale-Wind Aura around yourself that increases the movement speed of allies (excluding yourself) within 60ft of you by 20ft. An ally that starts their movement in the Aura, keeps the Speed increase for that move even if they leave the aura. Upkeep: You must spend 1 AP at the start of each turn or the aura fades.
Requirements
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