← Back to abilities

Ability

Farming Basics

No listed cost

Spiritual Ground
Cost: 1 Interlude Point
Description: 
You infuse the land with your spiritual energy, creating up to 10 plots of land suitable for farming. These plots of lands can grow food and herbs at an accelerated rate and allow the planting of tier 1 rare herbs.

All plots of land must be filled with seeds before they begin growing. 

After creating a spiritual ground, you may immediately use Sow Seeds in it for 0 IP.

You can only have 1 spiritual ground at the same time.

Sow Seeds
Cost: 1 Interlude Point
Description: 
You may plant seeds in plots of land. You may plant 1 set of seeds in each plot of land you can work.

Harvest
Cost: 1 Interlude Point
Description: 
You harvest the planted seeds or take care of the plants not ready to be harvested yet. Do a crafting session. Your crafting score is the total value of seeds you can harvest or take care of.

If your crafting score is not high enough to harvest or take care of all seeds you planted, you must give up on some of the seeds. Starting from the seed with the highest difficulty, you drop seeds until your total crafting score matches or exceeds the total difficulty of the seeds.

Infuse Qi
Keywords: Rapid
Description: 
You infuse one of the planted herbs with Qi, upgrading it from common to rare and adding 10 to its difficulty.

Bountiful Harvest
Keywords: Rapid
Description: 
You bless one of the planted seeds that grants Food units or Alchemy materials. It grants double that amount and you add 5 to its difficulty. Does not stack.