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Ability

Craft Artificer's Glove

1 IP Other

Range: Self

You create a personalized Artificer’s Glove that only you have proficiency with.  Choose a glove type with properties of your choosing at the time of creation.  You can modify this glove for an errand action to change the property, but you can only have one property at a time and only one Artificer’s glove at a time.

Gamma Glove (Hacker): Artifice Jamming. For 1 RP you can Jam a small shell artifice within 120ft causing it to malfunction and be unusable until the user spends 1 AP to clear the jam.

Sigma Glove (Combat Artificer): Heat Sink.  0 RP, 1 mana.  Your glove emits frost energy that saps heat from an artifice, allowing it to bypass the once per turn limit a single time. Overcharge: 1 RP, the mana cost becomes 0.

Delta Glove (Specialist):  The glove is specialized for an expertise skill granting you +10 in that skill.  For instance, it might fire an arcane blast to propel you, granting you +10 to jumping. May not choose artisan or gathering skils.