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Ability

Circle Swing

2 AP

Range: Melee Weapon Range

You make a Light Attack against the target. On damage, you may move the target to anywhere in your weapon range (Max 10ft) , then push it 5ft. The target must remain at the same height it was before this ability was used. Your next Spell or Channeling Weapon attack this turn costs 1 less AP (Min 0).

Requirements

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