Ability
Channel Eidolon: Draw Luck
Range: Self
Keywords: -
You draw on your luck, manipulating the circumstances around you to the best possible state. If you are the target of an attack, that attack becomes a 1. If you made a roll, that roll becomes a 20 (despite the pact cost).
May also be used in situations that don’t have you making a roll, such as flipping a coin, but the act that you’re influencing cannot take more than 5 seconds to complete.
After using this ability, you become temporarily afflicted with bad luck. The GM decides what exactly happens and what triggers it, but it could turn your roll into a 1, make an enemy roll a 20 against you or something related to the environment. After a bad luck action happens, the bad luck is removed.
You cannot use this ability again until after the bad luck has been removed.
