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Sub-race · Fae

Dullahan

Dullahan is a specialized Fae lineage.

Record
Sub-race
Primary race
Fae
Size
Medium
Traits
2

Rules reference

Character creation

Dullahan uses the core creation benefits of Fae; its unique traits are listed in full below.

Inherited from Fae

Attributes

You gain +1 in Agility and +1 in Cunning.

Inherited from Fae

Proficiencies

You can speak, read and write Sylvan, as well as Common.

Inherited from Fae

Skills

You gain +5 skill points in either Magic, Medicine, Negotiation, Intimidation, Insight.

Identity & lore

Lineage overview

The Dullahan are a subspecies of Fae that are often shunned even from Fae society due to their association with death. Dullahan are able to subconsciously feel death and are in some way pulled towards it. For this reason, most Dullahan end up leaving the Fae society of Easter. The long lifespans of the Fae and the relative stability of their lands make deaths a rarity. Dullahan have little concept of family, and a child Dullahan matures within a year. In non-fae society, Dullahan are unjustly feared and reviled as the harbingers of death as it follows either shortly after a Dullahan appears or it appears right before a Dullahan does. Because of this, it is rare for a Dullahan to ever truly settle down in a place and even most travelling Dullahan have a way to hide their appearance. Male Dullahan often have to resort to magic, while female ones can get away with a hooded cloak and good head placement.

Dullahan have two distinctively different appearances, similar to the Kanolith and Zoalith variants of Chimera's. Regardless of the variant, they share that the Dullahan is a humanoid figure that is clad almost entirely in armor. The male version of a Dullahan is commonly found without a head all together, where as the female Dullahan tends to carry a Fae head with her oftentimes carrying it in her arms. Curiously enough, this armor is normally entirely decorative and offers no more protection than normal flesh would. It is only when a Dullahan picks up a suit of armor and merges it with themselves that their armor becomes resilient. 

Dullahan adventurers are rare and viewed with mixed opinions. Some believe in the superstition that they cause death and treat it with caution. Others view their attraction to death as either a free warning sign or a hint as to where money could be found. Personality wise, Dullahans often have a rather morbid sense of humor and a nihilistic outlook on the world. They struggle to make meaningful connections but value the ones that they do.

Dullahan

Lineage features

Abilities unlocked

Complete rules for every ability granted by this sub-race.

Ability

Headless

No listed cost

Critical hits rolled against you do not gain Half Pierce and do not automatically deal maximum damage.

1 AP
Range
Self

You conjure up a black horse that becomes part of you. You immediately mount when using this ability and upon dismounting, the horse vanishes. While mounted, your movement speed is increased by 30ft and you are considered a large creature, but you may only move in a straight line. When attempting to move through 5ft wide spaces, it is considered difficult terrain for you. You also suffer a -10 penalty to most finesse athletics checks as well as climbing and swimming checks while mounted.

Any attack against the horse is considered an attack against you instead. As the horse is considered part of you, any displacement or teleport abilities move the horse alongside with you. You may dismount by spending 0 AP.