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Class record

Still Stone Style

Defender / Striker

Tier
2
Difficulty
2 / 5
Main role
Defender
Secondary role
Striker

Rules reference

Class mechanics

Entry requirements and the complete level-by-level advancement path.

Entry

Requirements

Cultivator or Martial Artist mastered.

Advancement

Progression

  1. UnlockKey ability
  2. Level 2Ability 1
  3. Level 3Skills
    You gain +5 skill points to spend in Athletics, Perception, Insight, Medicine, Intimidation or Common Knowledge. You can exchange any skill point for 2 expertise points, but must spend them in these skills.
  4. Level 4Ability 2
  5. Level 5Heart
    You gain +1 to Fitness.
  6. Level 6Ability 3
  7. Level 7Soul
    You gain +1 to Agility or Toughness.
  8. Level 8Ultimate ability

Identity & lore

Class overview

The Nio have stood at the gates of shrines, temples, and holy places for centuries, carved in stone yet bound in spirit. Many of them never stir, sleeping away decades in statue form. But history remembers the few who did awaken when their sacred grounds were threatened.

The most famous account comes from the fall of the Twin Gate of Renkoji, The temple,one of the oldest temples that existed in Kirara, was guarded by two great Nio known as Agyo and Ungyo

When an enemy force descended upon the shrine, the monks inside knew that they would not be able to hold it. But the wardens stepped down from their pedestals for the first time in living memory. They fought without weapons, their arms and fists breaking spears like kindling, their bodies weathering blows that would have felled a dozen warriors. When enemies slipped past, the guardians leapt to intercept, placing themselves between blade and priest.

The monks of Renkōji observed their movements in awe. After the battle, when the twin wardens finally fell and their bodies shattered at the temple threshold, the surviving disciples etched every move into scrolls. They called it the Still Stone Style, named so out of respect for the guardians who gave their life to protect them.

To this day, Nio and other devoted martial artists practice the style, its philosophy unchanged: To become the wall between your enemies and your friends.

“Let your body be like jade, unyielding and pure.” -Still Stone Style 5th scroll.

Tactical guidance

Playing Still Stone Style

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Still Stone Style

Class features

Abilities unlocked

Complete rules for every ability granted by Still Stone Style.

Key ability

Shielding Fist

Class feature

Benefit 1

While you have at least 1 hand empty and aren't wielding a shield, you gain a +4 Shield bonus to your block.

0 AP1 MP
Range
Self
Keywords
Stance

You enter a stance that grants you the toughness of the earth. You gain a +2 bonus to your guard and a +6 bonus to your Block.

This stance lasts until you enter a different stance.

Requirements

Not wearing any armor (including armor plates)

1 AP1 MP
Range
Melee Weapon Range

You make a Light attack against the target. Afterwards, you gain Hardening Fist, which gives +2 guard and +8 Block, but lose 4 evasion (including dodge) until the start of your next turn.

Combo: If used after Steadfast Earth Stance, the mana cost is reduced by 1.

1 RP2 MP
Range
40ft
Keywords
Sidestep,Jump

You jump and sidestep towards the attacked ally and the triggering attack resolves against you instead. You automatically take the Block action against this attack.

Requirements

In Steadfast Earth Stance, ally within range is the target of an attack.

0 RP2 MP
Range
Self

You take the Block action against the triggering attack. If you reduce the damage to 0, the attacker becomes Disarmed until the start of their next turn.

Requirements

You are attacked by a Melee attack.